Bond into the vault
Send the buy-in, open the thread, and face Fable 5 — one AI, one ruleset, one sealed payout.
One AI stands between you and the vault: Fable 5. Talk it into releasing the treasury, claim your reward in $HEIST, and leave a proof anyone can verify onchain.
Every run against Fable 5 moves through a tight web3 loop: bond funds, break the model, receive a signed claim, then settle the payout with a verifiable proof trail.
Send the buy-in, open the thread, and face Fable 5 — one AI, one ruleset, one sealed payout.
Probe Fable 5, find the contradiction, and force a release path it can justify inside its own constraints.
An offchain judge verifies the breach, mints a signed claim payload, and hands settlement authority to the program.
Claim the $HEIST payout and pin the conversation hash on Solana so the run stays public, auditable and replayable.
One AI. One sealed treasury. Fable 5 is the only Guardian in the game — the public rule is shown, the hidden win condition never leaves the backend.
Fable 5 is the last Guardian. One model, one vault, one sealed treasury. It has never been talked out of a single dollar and reasons as if it never will be — you get six messages to build a logical trap it cannot escape. Every attempt is logged onchain; the hidden win condition never leaves the backend.
Personality
A cold, adversarial logician. It concedes to nothing but an airtight proof that turns its own mandate against it.
Public rule
The vault opens only for a request Fable 5 cannot refuse under its own logic.
Total in vault
1,000,000$HEIST
The whole sealed treasury — paid to the first player who talks Fable 5 into opening the vault.
Entry
5,000
$HEIST
Messages
6
max
Breaches
0
so far
No luck, no clicking — you win by out-reasoning Fable 5. Every message, the moment it breaks, and the payout are captured as a proof anyone can replay onchain.
Fable 5
Guarding · online
Fable 5 has been convinced. The Solana program is authorized to settle.
+1,000,000 $HEIST has been transferred to your wallet.
The full transcript and signatures are hashed and pinned to Solana.
Every time someone plays, half the entry fee is burned and half goes to the prize pool. The more people play, the rarer $HEIST gets. That's the whole token.
Half is burned
Gone forever. There's less $HEIST after every game than before it.
Half feeds the pool
It stacks up and gets paid out to whoever finally beats Fable 5.
$HEIST · Contract
Solana · Devnet
No inflation, no hidden minting — just a token that gets rarer every game.